It is a grand thing – playing the mechanical engineer. So heady to plot with levers and pulleys and cords the life and motion of a Big One. Twenty foot tall, ten-foot wings, a four foot snout! All rise and raise hell!
But, do not get too lost in your puppet power trip. Size for size’s sake is not nearly enough. For there is no dead thing like a really large dead thing. Be assured, a large but sadly inanimate Big One is too easy to make. Give me eight strong puppet movements and no more than two minutes of stage life.
That’s a proper blueprint for a truly huge puppet.